Go hacking.Ģ Save the text of the script to a file ("doau_sizes.py")Ĥ Go to the location of your patched doa2.xbe, and copy the path from the address bar of the folder.ģ In the text of the script, paste the copied path to the doa2_xbe_path string (doa2_xbe_path="D:\game\doa2ulitmate \doa2.xbe")Ĥ Build a skin with the doaXskins_for_doao_converter, right click on the cat file of the created skin, and choose 'Properties'ĥ Look for the 'Size' line: Size 784 KB (802 816 bytes)Ħ In the text of the script write for the size of the cat file, the Size in bytes: (cat_size= 802816) (write the number without any spaces)ħ Save the script and run it. ![]() ![]() Main()If you find some good values, when the costumes work and the game doesn't crash, tell me and I'll add these values to the xbe patch. Patch(sum_offsets, (i 1)*(xpr_size bin_size cat_size mot_size), f) Test_only = False# will read and print the values, without patching ![]() # Name: doa2u en/jp maximum limits extender of xpr/bin/cat/mot
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